A heading and lede above a ruled list where each row pairs a skill with the project that proved it, its outcome, and the year.
Skill categories
Four category cards in a two-column grid organizing specific skills by project phase from Discovery through Delivery for a senior app designer.

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A three-column grouped skills block with Design, Research, and Front-end category headings and bordered chip pills for a app designer or creative generalist.

A heading and lede above a bordered table pairing skill rows with three engagement columns, one filled dot per row marking lead, build, or refer.

A heading and lede above a dotted vertical timeline where each entry marks the year a skill arrived, its status word, and a note.

Three card tiles each naming a core specialty with a focused sentence that states the scope and what falls outside it.

A three-column card grid showing six core tools each paired with a sentence explaining why it is in the stack rather than an alternative.

An asymmetric split pairing one deep discipline, unpacked as a ruled card of facets, with a breadth column of two labeled skill chip groups.

A bordered horizontal strip showing a full-stack developer technology choices in three labeled rows: Frontend, Backend, and Infrastructure.

A four-group grid of tool tiles with two-letter mark badges covering Design, Development, Research, and Delivery tools used day to day.

A static wrap strip of twelve tool chips each showing a name and a one-word category, giving an at-a-glance view of the full toolkit.

A two-column skills layout grouping chips by project phase across Research, Design, Systems, and Delivery columns.

A ruled list of six daily tools each paired with one sentence explaining why that tool earned its place over the alternatives.
