Interactive filter toolbar with assignee, status, priority, and due chips, active-filter tokens, a saved-view dropdown, and a live task count.
Task detail blueprint
Static blueprint of an open task detail panel with meta rows, a subtask checklist with Progress, an activity strip, and a comment composer.

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Browse Application UI
Ruled task list with label badges, assignee avatars, due dates, a done count header, and muted overdue signaling.

Quick add composer with a highlighted capture line, a parsed chip row for due date, project, priority, and assignee, and a keyboard hint footer.

Personal task queue grouped by Overdue, Today, and This week, each row showing a project badge, checkbox, and due date.

A team workload panel with one row per teammate showing avatar, open task count, a capacity bar, scheduled hours, and a load badge.

A blocked tasks panel where each row shows a waiting task with priority and due date, then an indented blocker line and a ready action.

Compact checklist card with six items, a Progress bar at 3 of 6, and a note that checklists do not block task completion.

A completed tasks log grouped by day, each row with a check icon, title, project badge, completer avatar, and time, beside a weekly bar strip.

Personal daily plan card grouped into Morning, Afternoon, and No time sections with time chips and a free gap callout.

Eisenhower-style 2x2 grid with task chips in each urgency and importance quadrant, per-quadrant counts, and a note that Do Now should be the emptiest column.

Recurring task list showing each rule summary badge, the next three occurrence dates, and a note that past occurrences are never retroactively changed.

Nested subtask view with two levels of indented checkboxes, expand chevrons on parent nodes, and a progress bar that rolls up only leaf-node completion.
